Game development is a world fueled by imagination, creativity, and bold ideas—but behind every polished game lies an enormous amount of iteration, problem-solving, and refinement. No game—no matter how well-designed—emerges without issues. Bugs, unexpected behaviors, crashes, visual glitches, inconsistencies, and performance drops are part of the journey. What separates successful development teams from chaotic ones isn’t the absence of bugs, but their ability to track, understand, prioritize, and fix them effectively.
This is where Mantis Bug Tracker finds its place.
Mantis BT is one of those rare tools that quietly becomes the backbone of a team’s workflow. It doesn’t try to be flashy or complex. It doesn’t overwhelm you with unnecessary features. Instead, it focuses on clarity, structure, communication, and reliability—values that matter deeply in game development. Whether you’re building an indie platformer, a mobile RPG, a VR experience, or a massive multiplayer world, Mantis provides a stable foundation where issues are captured, organized, and resolved.
As you begin this course of 100 articles, you’ll explore Mantis BT through the lens of gaming—how teams use it to track bugs across builds, coordinate QA efforts, streamline communication between departments, handle live-ops fixes, plan patches, and ensure stability in every release. But before diving into workflows, integrations, permissions, filters, or reporting tools, we start here by understanding why Mantis remains such a trusted companion to game creators around the world.
Anyone who has worked in gaming—even for a week—knows that bugs aren’t exceptions; they’re constants. Games are incredibly complex systems. They rely on:
A small change in one area can ripple into unexpected consequences somewhere else.
Developers often say that bug fixing is half science, half detective work. To do that detective work well, you need more than scattered notes, chat messages, or vague reports. You need a centralized, dependable place where every issue is captured with context, clarity, and traceability.
That place, for many teams, is Mantis Bug Tracker.
Games move fast. Features evolve. Levels change. Balancing is ongoing. Builds are constantly generated. Without a proper tracking system, teams quickly lose sight of what needs attention.
Mantis BT fills this gap by offering something incredibly valuable: a single source of truth for all issues.
Here’s why game developers appreciate it:
It creates organization in an otherwise chaotic process.
Bugs don’t vanish; they get tracked, categorized, prioritized, and assigned.
It supports team collaboration.
Programmers, artists, QA testers, designers, and producers can all contribute.
It adds visibility.
Everyone knows which issues are open, which are resolved, and which are pending verification.
It keeps the development cycle healthy.
Good tracking prevents regressions, forgotten tasks, and unresolved blockers.
It grows with your project.
Whether you’re a solo developer or a large studio, Mantis adapts to your workflow.
In the gaming world—where multiple departments must coordinate constantly—Mantis becomes the thread that ties everything together.
To someone outside the industry, bug tracking may sound like a dry, technical process. But inside game development, it’s deeply human. A good bug tracker like Mantis does more than store information—it shapes how teams communicate and collaborate.
Think of a typical development scenario:
This simple chain involves multiple people, each with their own perspective and responsibilities. Mantis makes these interactions smooth rather than chaotic. It organizes communication so everyone stays aligned.
More importantly, it helps prevent misunderstandings—a common challenge in multi-disciplinary teams.
When dozens, hundreds, or even thousands of bugs accumulate during development, teams need more than a list—they need clarity. Mantis gives that clarity.
It allows teams to:
This leads to a development cycle where nothing is lost, nothing is forgotten, and nothing depends on memory alone.
A well-maintained Mantis instance becomes a living map of the game’s health.
One of the things that makes Mantis particularly beloved in game development is its ability to support a project across its entire lifespan.
In early prototyping phases:
As the game grows:
During beta testing:
After launch:
Through all these stages, Mantis serves as a continuous thread that preserves the game’s development story.
Quality Assurance teams are the unsung heroes of gaming. They catch issues before the public sees them. They observe patterns. They test every edge case imaginable. Their reports must be clear, structured, and actionable. A good tracking tool helps QA feel empowered rather than overwhelmed.
Mantis gives QA teams:
This relationship strengthens the bond between QA and development. Instead of endless messaging or confusion, both sides have a shared system where expectations are understood.
Games today rarely target just one platform. Studios release across:
Each platform behaves differently.
Mantis allows teams to track platform-specific bugs effortlessly. A bug affecting Android may not appear on iOS. A rendering issue may exist only on Switch. A memory leak may only surface on PC.
By tagging, categorizing, and filtering issues, teams gain clarity across platforms. This helps them manage complexity as the game grows in scope.
Developers often have an emotional relationship with bugs. Some bugs are frustrating. Some are mysterious. Some become running jokes. Some feel like milestones. Some seem impossible until suddenly they’re solved.
Mantis captures this journey.
Over time, a developer can scroll through closed issues and see hundreds of fixes—each representing effort, learning, teamwork, and growth. It becomes a quiet record of progress. In moments when development feels overwhelming, this record can be encouraging.
In that sense, Mantis is not just a tool—it’s a companion in the creative process.
Throughout the upcoming 100 articles, you will explore Mantis deeply. You'll learn:
But most importantly, you’ll learn how to use Mantis to bring clarity to the complex world of game development.
Great games aren’t just defined by brilliant ideas—they’re defined by the care taken to refine, polish, and stabilize those ideas. Mantis Bug Tracker supports that refinement process quietly but powerfully. It helps teams stay aligned. It helps testers feel heard. It helps developers stay organized. It helps producers track progress. And ultimately, it helps players enjoy a smoother, more reliable game.
The beauty of Mantis is that it doesn’t impose a rigid philosophy. It adapts to how your team works. It becomes a shared space where everyone contributes to the same goal: building a game that feels good, plays well, and stands strong under pressure.
As you begin this course, think of Mantis not as a tool you simply "use," but as a partner in the long, rewarding journey of game development. It brings structure to imagination, clarity to chaos, and collaboration to the heart of your team.
Welcome to the journey. There’s so much to explore, and every article will bring you closer to mastering a skill that will serve you across every game you create.
I. Foundations (20 Chapters)
1. Introduction to Bug Tracking for Game Development
2. Setting Up Mantis Bug Tracker
3. Understanding the Mantis Interface
4. Creating Your First Bug Report
5. Essential Bug Report Fields: Summary, Description, Steps to Reproduce
6. Working with Attachments: Screenshots, Videos, Logs
7. Understanding Bug Statuses and Workflows
8. Assigning Bugs to Developers
9. Using Mantis Filters and Views
10. Searching for Bugs
11. Introduction to Mantis User Roles and Permissions
12. Managing User Accounts
13. Understanding Mantis Projects
14. Creating and Managing Projects
15. Configuring Mantis for Game Development
16. Integrating Mantis with Version Control Systems (Git, SVN)
17. Introduction to Mantis Reporting
18. Generating Basic Reports
19. Best Practices for Bug Reporting in Game Development
20. Setting Up a Bug Tracking Workflow for Your Team
II. Intermediate Usage (25 Chapters)
21. Advanced Bug Reporting Techniques
22. Writing Effective Bug Reports
23. Using Markdown in Bug Descriptions
24. Linking Related Bugs
25. Sub-Tasks and Child Bugs
26. Setting Bug Priorities and Severities
27. Using Mantis Categories
28. Customizing Mantis Fields
29. Working with Custom Fields in Game Development
30. Creating Custom Workflows
31. Managing Bug Resolutions
32. Understanding Bug History
33. Using Mantis Notes and Comments
34. Collaborating on Bug Fixes
35. Setting Up Email Notifications
36. Integrating Mantis with Communication Tools (Slack, Discord)
37. Using Mantis for QA Testing
38. Tracking Test Cases with Mantis
39. Managing Game Builds with Mantis
40. Using Mantis for Release Management
41. Generating Release Notes from Mantis
42. Tracking Feature Requests with Mantis
43. Using Mantis for Game Design Feedback
44. Integrating Mantis with Agile Development Processes
45. Using Mantis for Sprint Planning
III. Advanced Configuration and Customization (25 Chapters)
46. Advanced Mantis Configuration Options
47. Customizing Mantis Appearance
48. Working with Mantis Plugins
49. Installing and Managing Plugins
50. Developing Custom Plugins
51. Integrating Mantis with Issue Tracking Systems (Jira)
52. Integrating Mantis with Project Management Tools
53. Using the Mantis API
54. Automating Mantis Tasks with Scripts
55. Setting Up Mantis Authentication
56. Configuring Mantis Security
57. Managing Mantis Backups
58. Upgrading Mantis
59. Migrating Mantis Data
60. Performance Tuning Mantis
61. Scaling Mantis for Large Teams
62. Using Mantis with Mobile Game Development
63. Using Mantis with Console Game Development
64. Using Mantis with VR/AR Game Development
65. Integrating Mantis with Cloud-Based Game Services
66. Using Mantis for Live Game Operations
67. Monitoring Game Health with Mantis
68. Using Mantis for Post-Launch Support
69. Managing Player Feedback with Mantis
70. Using Mantis for Community Management
IV. Professional Practices and Integrations (30 Chapters)
71. Bug Tracking Best Practices for Game Development Teams
72. Creating a Bug Tracking Policy
73. Training Your Team on Mantis Usage
74. Managing Bug Backlogs
75. Prioritizing Bugs Effectively
76. Communicating Bug Information to Stakeholders
77. Using Mantis for Bug Triage Meetings
78. Tracking Bug Fix Progress
79. Reporting on Bug Metrics
80. Analyzing Bug Trends
81. Using Mantis to Improve Game Quality
82. Integrating Mantis with Continuous Integration/Continuous Deployment (CI/CD) pipelines
83. Automating Bug Reporting
84. Using Mantis for Automated Testing
85. Integrating Mantis with Game Analytics Platforms
86. Using Mantis for Player Behavior Analysis
87. Using Mantis for A/B Testing
88. Integrating Mantis with Customer Support Systems
89. Using Mantis for Knowledge Management
90. Creating a Bug Database
91. Using Mantis for Legal Compliance
92. GDPR Compliance and Bug Tracking
93. Data Security and Privacy in Mantis
94. Using Mantis for Code Reviews
95. Integrating Mantis with Static Analysis Tools
96. The Future of Bug Tracking in Game Development
97. Emerging Trends in Bug Tracking Technology
98. Mantis Alternatives and Comparisons
99. Advanced Bug Triage Techniques
100. Mastering Mantis for Professional Game Development